![]() ![]() The enemies are so ugly and loud that your first reaction is to panic. ![]() These Necropmorphs aren’t always lumbering, and it pays to slow them down, either with the cutting tools or the Statis beams that put them into slow motion. If you don’t slow down the beasts by cutting out their legs, they will pin you in a corner. The game preserves the primary game mechanic of strategic dismemberment. You can creatively dismember a limb and then pin the Necromorph to the wall with a spike. Now you can shoot off a layer of a monster’s body and find you’ve still got more to clean off. You see layered flesh, tendons and bones that break. And it has a peeling system that shows bodies not just a goopy mess when you dismember or disembowel the Necromorphs. It can dial up the intensity dynamically if it senses you need more action. Motive has added a couple of cool gameplay systems. There’s also a secret ending with another variation on the original ending in the final scene. Isaac’s girlfriend Nicole is older than she was in the original Dead Space and has a deeper voice, almost like she aged during the intervening years while Isaac didn’t. It’s more like a whole world unto itself. Or you can walk through its connected corridors. If you want to take a tram to different parts of the ship, you can. While the Ishimura was a bunch of hallways in the first game, now it is an entire ship, laid out physically like it would be if it really existed. The visual effects are so much better and creepier than the original. That gives us insight into the characters and needed context for the horrific bloodbath on the Ishimura.Īnother achievement of the remake is the improved graphics of the modern game. The remake has a full cast of characters that you see acting out their story in audio logs or on an augmented reality stage, which becomes visible to Isaac when he views video recordings of the past. The previous game was an isolating experience, and Isaac just took orders from his compatriots. It makes the narrative more social and gives Clarke some personality as an engineer who stands up to every problem, whether it’s mechanical or monstrous. The best improvement that Motive brought to the new game is that Clarke has an actual voice. ![]() There are things inside the ship that are hiding in the dark, and all you have to see them is a flashlight with a very narrow field of view. His crew boards the derelict “planet cracker” ship to investigate why it has gone silent in a distant star system. He’s just an ordinary mining engineer in deep space worried about his girlfriend aboard the USG Ishimura mining ship. Isaac Clarke doesn’t start as a superhero. You have no clue why these monsters, the Necromorphs, are killing everybody they encounter aboard a mining spaceship. The beginning is scary because of the mystery. From tiny crawling creatures to massive bosses with deadly octopus-like arms, Dead Space throws every kind of horror at you. Simple sounds like humming engines and screeching trams can scare you when the machinery grinds to a halt, interrupted by a roaring monster. This is a phenomenal title that spooked me in so many ways, sometimes just by leaving me alone in the dark with a heart rate gone wild. ![]()
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